Tsubame-Gaesi 3D Team Description
Takenori KUBO
Computational Intelligence Laboratory; Department of Human and Artificial Intelligent Systems; Faculty of Engineering, University of Fukui
Abstract This paper describes the plan of the Tsubame-Gaeshi 3D soccer simulation team. Tsubame-Gaeshi 3D is a 3D soccer simulation team based on the agenttest which is included in the rcssserver3d package. The team aims to realize a 3-dimensional soccer play and transport strategies and team plays from some 2D simulation teams.
Introduction
Tsubame-Gaeshi 3D simulation team is a new team. The architecture based on the agenttest included the rcssserver3d package. And the strategy will be transported from some 2D simulation teams([Zeng 1999], [Gnez 2000]). The team aims to realize a 3-dimensional soccer play. For example, Pass and shoot, which fly over the opponents. To this end the 3-dimensional kick skill should be developed.
3D kick skill
The 3D simulation[Marco 2003] makes many kinds of pass or shoot courses realize. In the 2D simulation, there is only one way to kick ball to a point. But in the 3D simulation the player agent can choice a way from a lot of ways by tuning of elevation angle and kick power. It is very important from the strategical point of view, mastering the 3D kick skill.
Plans
Our develop plans are shown as follows. (1st) Transport simple strategy from 2D simulation teams. (2nd) Develop 3D kick skill. (3rd) Tune the skill with GA and GP. (4th) Start developing high level strategy.
Conclusions
In this paper, we have addressed a 3D kick skill and our develop plans.
References
- Marco 2003: Marco Kögler and Oliver Obst, "Simulation League: The Next Generation." In Daniel Polani, Andrea Bonarini, Brett Browning, and Kazuo Yoshida, editors, RoboCup 2003: Robot Soccer World Cup VII, Lecture Notes in Artificial Intelligence, Springer, Berlin, Heidelberg, New York, 2003.
- Zeng 1999: J. Nishino, T. Kawarabayashi, T. Morishita, T. Kubo, H. Shimora, H. Aoyagi, K. Hiroshima, H. Ogura, "Zeng99: RoboCup Simulation Team with Hierarchical Fuzzy Intelligent Control and Cooperative Development", RoboCup-99: Robot Soccer World Cup III, pp. 649-652, Springer (2000.8)
- Gnez 2000: Takenori KUBO, "Gnez: Adapting knowledge to the environment with GA", RoboCup 2000 team descriptions, Melbourne (2000.9)